What makes this package stand out.
A butterfly knife and a karambit as real weapons. Pulling one out plays a draw animation, and the trick key (G by default) runs through four tricks each: rollover, fan, aerial, twirl on the butterfly; spin, reverse, toss, helix on the karambit.
Zippo, coin, a deck of cards and a yo-yo as usable items. Every use plays the next trick: flick, snap and toss the Zippo, roll and flip the coin, cut, fan and flip the cards, throw, walk and swing the yo-yo.
Every knife and toy is a custom model with its own hand and prop animations, made for this resource. No reused GTA props.
Bone Butterfly, Bone Karambit and Halloween versions of every toy are included, with a green-flame Zippo. Same tricks, separate items.
The Zippo lights up the hand while it burns, timed to each trick. The flame colour is set per item.
Tricks are shared through state bags, so players within range see the same animation. The range is one line in the config.
Knives, toys, tricks, durations and the trick key all live in one config file. Players can rebind the key in their FiveM settings. Item registration is open source.
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